Devlog
- February 22, 2026 by ClockworkIndusties#solo, #devlog, #bookstore, #sim, #retail, #simulation, #cozy, #funnyAnother week and more work on NPCs. The week started with the accessories being randomized for all the NPCs in the 1000 NPC pool at game start. The NPCs all keep the same outfit throughout the entire... Continue reading

- February 14, 2026 by ClockworkIndusties#dev log, #sim, #simulayion, #bookstore, #retail, #shop, #management, #cozythe 6 week mark in this game's development. This video shows the transformation from week 1-6... Continue reading

- February 08, 2026 by ClockworkIndusties#NPC, #3D, #Bookstore, #simulator, #Brain, #Devlog, #book, #cozyWeek 5 was another fun one. This weeks effort was mostly spent on NPC AI systems, but I also got a lot of other little things done. The NPCs are finally autonomous. They can now move around and perfor... Continue reading

- January 17, 2026 by ClockworkIndusties#Simulation, #retail, #bookstore, #devlog, #solo dev, #development, #cozy, #managementThis week was a productive week. Announcing my new project! This project is a bookstore management simulator with deep mechanics other retail sims are lacking. I will be making weekly progress reports... Continue reading


